New York: The New York Times announced on Monday has bought Worldle, a phenomenon played by millions of only four months after the match exploded to the internet, for “prices that were not disclosed in seven numbers.”
Made by Josh Wardle engineer, this game consists of a guess of one word five letters per day in just six experiments.
According to The New York Times, the game – which was launched in October – only had 90 players in early November.
In early January, there were more than 300,000 – and now millions play it every day, some are driven by the ease of sharing free results of spoilers on social media.
“The game has done what some matches have done – it has captured our collective imagination and brought us all a little closer together,” said Jonathan Knight, General Manager of the New York Times, in a statement.
“I have long admired the Times approach to the quality of their game and respect which with them treated their players,” Wardle said in the statement.
“Their values are in harmony with mine in these things and I’m glad that they will become the game waiter moving forward.”
Wardle, a New York British citizen, initially decided not to monetize the game with advertising or subscribe, before selling it to the New York Times.
The newspaper said that the game would continue to be free and there were no changes to be carried out.
This acquisition came when the New York Times continued to diversify output, offering special subscriptions to crosswords and other games that passed the customer’s sign of one million in December.
Other products that are not bound by news including NYT cooking and AUDM audio platforms. These products consisted of 11 percent turnover in the first nine months of 2021.